Game-Changing Workshops for
Game Creators & Studios
The narrative design of games consists of more than just story, plot and dialog. The representation of buildings, interiors, natural landscapes or entire cities also contribute significantly to the narrative, the atmosphere and thus to the immersive gaming experience.
Many of these aspects that we can experience in games originate from the art, architecture and urban planning of the past century. And there is so much more to discover!
That's why I offer various workshops that apply art, architecture, culture and history to games in a very practical way.
Areas of Specialization
Visual Arts
Painting, sculpture, digital art, illustration, design
Fantasy
Origins, backgrounds, forms of expression, tropes
Culture
Cultures and their contexts
Architecture
European architecture, representative buildings, public buildings, sacred buildings, Futurism, Middle Ages
Science Fiction
Origins, backgrounds, forms of expression, tropes
Political Systems
Symbols, structures, places
History
Historical events & contexts
Mythology
Stories and imagery
Religions & Theology
Phenomenology, liturgy & rituals, visual language
What workshops are there?
Free Workshops
The free workshops give you an entertaining insight into how art history can be practically applied to narrative design.
They are the perfect opportunity to get to know and be inspired.
Themed Workshops
The thematic workshops focus on frequently requested areas that are relevant for many game projects. They provide a deep insight into the respective topic.
Of course, each workshop is tailored to your specific project and focuses on your unique concept in particular.
Project Workshops
The project workshops are all about your game!
In a preliminary discussion, we will clarify the focus and workshop elements and you will receive a tailor-made concept for the workshop.
2 hr
Kostenlos2 hr
Kostenlos3 hr
ab 390€3 hr
ab 390€2 hr
nach Angebot
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What awaits you?The workshops give a well-founded and informative overview of the topic with many examples and references. Classical methods of art history will be combined with practical aspects for games. And it is also about exchange and discussion on the own perception of art, architecture, history and culture as well as their importance for worldbuilding and narrative design of games. In-depth input + twitch-style discussions + lots of wooooow!
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Take-aways of the workshopsAmong other things and with much more: Obtain a thematic overview with new starting points and perspectives Learn terms and new sources for reference materials Spark your creativity with inspiration from the past and present
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Who is this intended for?Game studios working on a project Game studios looking for inspiration and new perspectives Local MeetUps and networks searching for an unique event Conferences searching for engaging side events and networking events Universities & academies looking for educational and fun events for their students Game developers, artists and gaame-enthusiasts