THAT'S ME
Dominic Riemenschneider
Enthusiastic and passionate - two words that describe pretty well what, who and how I am. And that's exactly what I bring to all the projects I accompany, implement and support.
Narrative design is more than just story, plot and dialog. In games in particular, we experience stories and worlds with all our senses. That's why we can incorporate exciting aspects from centuries of art, architecture, history and urban planning into the game worlds.
MY STORY
As an art historian by training, I love everything to and around art and architecture and I have been involved in cultural mediation and project work for many years. Over the years, two interwoven specializations have emerged: Fantasy & Science Fiction and Video Games.
With United Imagination, I therefore offer consulting, moderation, workshops and special city tours on narrative design and world design, especially for the games industry.
And as a long-standing cultural and project manager, communication and mediation, marketing and promotion are close to my heart. From my own experience, I know how difficult it is to work with small budgets for websites, social media and other marketing efforts. That's why I have learned web design and graphic design through further training, workshops and a lot of self-initiative. I have gained a great deal of valuable experience with my own and external projects and have always been able to find new, creative solutions.
From this, The Visibility Starter Kits was created to offer experience and budget-friendly solutions for games, studios, artists and culture projects.
-
What awaits you?The workshops give a well-founded and informative overview of the topic with many examples and references. Classical methods of art history will be combined with practical aspects for games. And it is also about exchange and discussion on the own perception of art, architecture, history and culture as well as their importance for worldbuilding and narrative design of games. In-depth input + twitch-style discussions + lots of wooooow!
-
Take-aways of the workshopsAmong other things and with much more: Obtain a thematic overview with new starting points and perspectives Learn terms and new sources for reference materials Spark your creativity with inspiration from the past and present
-
Who is this intended for?Game studios working on a project Game studios looking for inspiration and new perspectives Local MeetUps and networks searching for an unique event Conferences searching for engaging side events and networking events Universities & academies looking for educational and fun events for their students Game developers, artists and gaame-enthusiasts