CONNECTING OLD ARTS
WITH NEW WORLDS
An Art Historian between Worlds - that describes pretty well who I am and what I do.
I've been fascinated by works of art and the architecture of past eras for as long as I can remember. The same goes for the new worlds of video games. And I firmly believe that by combining them we can experience new, exciting stories with depth.
That's why I offer a variety of proven workshops that are practice-oriented and provide content and methods from art history for narrative design, worldbuilding and environment design in video games.
This thematic focus is enhanced by GameSights city tours, education & art marketing services and project-based consulting.
Interested in stories and worlds with depth? Then simply book a free meeting!
Dominic Riemenschneider
Services
Deeper Narrative & World Designs
for Studios & Game Devs
One of my favorite things to do: Interactive Twitch-style workshops!
The combination of narrative design and art history is my main focus. Both are huge subject areas and there is a lot to discover, learn and plunder in a practical way.
I offer some ready-made workshops for studios and devs.
Of course, project-based workshops with your individual topics are also no problem!
Consulting
for Game Projects
As an art historian, I am well versed in the connections and contexts of art, architecture, culture, history and religions.
And how we can apply them in a practical way for narrative design, worldbuilding and environment design in games.
GameSights Tours
for Team Building & Events
With the GameSights tours, I offer you city tours through the lens of narrative design.
Together we will look for new ideas for references, the impact of art & architecture and the influence of urban planning on gameplay.
What can we discover IRL and how can we use it for deeper narrative design and worldbuilding in games?
The tours are perfect for team events or as a program point of other events.
Education & Art Marketing
for THE USP of Your Project!
Many game projects have untapped potential. This ranges from art work to diverse lore to thematic focuses.
Great, complementary projects can be developed from these.
How about a page full of educational content about your game? Or a virtual exhibition with your concept art?